Inspired by minesweeper, but made in 3d, somehow in less than two days solo.

How to play

Goal of the game - reach the bottom at the same time gather maximum score. Score points given by opening blocks with mines near them.

To move to layer bellow you should open this block.

Webp.net-resizeimage.png


Updates

- Reduced chance of instafail on first step

- Refactoring with making more modern raycast. Maybe fixed something, maybe broken something. Wanted to fix another instafail bug. Mirrored digits over blocks.

- Moved arrow one block higher, so now it's visible. Increased box around arrow too. 

StatusIn development
PlatformsWindows, HTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorMorricore
GenrePuzzle
TagsLudum Dare 48

Download

Download
Initial version, without any fixes 21 MB

Comments

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(+1)

There is something off from a regular 2d minesweeper. I guess the way UI marks is different. Failed multiple times, but then got used to it.

(1 edit) (+2)

i like this a lot! great concept

is the good luck difficulty supposed to be the max difficulty or am i misinterpreting the name? more often than not i find myself autoclearing the levels as soon as i get an arrow block

"Good luck" not really intended to be difficult. It's just bigger, for people who want little bit more classical experience and give a test to game mechanic.  

Difficultyheightwidthlengthmines per layershafts per layer
Easy 3 5 5 2 4
Hard 5 5 5 4 2
Good luck 6 7 7 10 6

Yeah, layers mechanic with arrows need more polishing.

(+1)

Gave it a try :)