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(+1)

There is something off from a regular 2d minesweeper. I guess the way UI marks is different. Failed multiple times, but then got used to it.

(1 edit) (+2)

i like this a lot! great concept

is the good luck difficulty supposed to be the max difficulty or am i misinterpreting the name? more often than not i find myself autoclearing the levels as soon as i get an arrow block

"Good luck" not really intended to be difficult. It's just bigger, for people who want little bit more classical experience and give a test to game mechanic.  

Difficultyheightwidthlengthmines per layershafts per layer
Easy 3 5 5 2 4
Hard 5 5 5 4 2
Good luck 6 7 7 10 6

Yeah, layers mechanic with arrows need more polishing.

(+1)

Gave it a try :)